Silk.NET.OpenGL
2.8.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.OpenGL --version 2.8.0
NuGet\Install-Package Silk.NET.OpenGL -Version 2.8.0
<PackageReference Include="Silk.NET.OpenGL" Version="2.8.0" />
<PackageVersion Include="Silk.NET.OpenGL" Version="2.8.0" />
<PackageReference Include="Silk.NET.OpenGL" />
paket add Silk.NET.OpenGL --version 2.8.0
#r "nuget: Silk.NET.OpenGL, 2.8.0"
#:package Silk.NET.OpenGL@2.8.0
#addin nuget:?package=Silk.NET.OpenGL&version=2.8.0
#tool nuget:?package=Silk.NET.OpenGL&version=2.8.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- Silk.NET.Core (>= 2.8.0)
- Silk.NET.Maths (>= 2.8.0)
- Ultz.Bcl.Half (>= 1.0.0)
-
.NETStandard 2.0
- Silk.NET.Core (>= 2.8.0)
- Silk.NET.Maths (>= 2.8.0)
- Ultz.Bcl.Half (>= 1.0.0)
-
.NETStandard 2.1
- Silk.NET.Core (>= 2.8.0)
- Silk.NET.Maths (>= 2.8.0)
- Ultz.Bcl.Half (>= 1.0.0)
-
net5.0
- Silk.NET.Core (>= 2.8.0)
- Silk.NET.Maths (>= 2.8.0)
- Ultz.Bcl.Half (>= 1.0.0)
NuGet packages (75)
Showing the top 5 NuGet packages that depend on Silk.NET.OpenGL:
| Package | Downloads |
|---|---|
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Uno.WinUI.Runtime.Skia.Gtk
This package provides the platform support for Skia in Uno Platform projects. |
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Uno.UI.Runtime.Skia.Gtk
This package provides the platform support for Skia in Uno Platform projects. |
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Silk.NET
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
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Uno.WinUI.Graphics3DGL
Package Description |
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Ahsoka.Core.Drawing
Package Description |
GitHub repositories (24)
Showing the top 20 popular GitHub repositories that depend on Silk.NET.OpenGL:
| Repository | Stars |
|---|---|
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unoplatform/uno
Open-source platform for building cross-platform native Mobile, Web, Desktop, and Embedded apps from a single C#/XAML codebase. Work from any IDE/CLI with Hot Reload, Visual Designer, MCPs, and Skills built for modern .NET workflows. 200M+ NuGet downloads.
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tixl3d/tixl
TiXL is an open source software to create realtime motion graphics.
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TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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MyraUI/Myra
UI Library for MonoGame, FNA and Stride
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resumex/doom-over-dns
Play Doom entirely from DNS records. (PowerShell 7+)
|
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friflo/Friflo.Engine.ECS
High-performance C# ECS
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vawser/Smithbox
Smithbox is a modding tool for Elden Ring, Armored Core VI, Sekiro, Dark Souls 3, Dark Souls 2, Dark Souls, Bloodborne and Demon's Souls.
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vercidium-patreon/meshing
Greedy meshing algorithm for voxel models
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soulsmods/DSMapStudio
A standalone map/level editor for Demon's Souls, Dark Souls 1/2/3, Bloodborne, Sekiro, and Elden Ring.
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Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
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nesrak1/UABEANext
A research and modding tool for SerializedFiles and Asset Bundles
|
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FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
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HexaEngine/Hexa.NET.ImGui
A .NET wrapper for the Dear ImGui.
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Kermalis/PokemonGameEngine
A C# 2D Pokémon game engine and map editor.
|
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davidwengier/Trains.NET
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
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ikpil/Box2D.NET
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
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SilkCommunity/TrippyGL
A simple, lightweight yet highly versatile OpenGL graphics library
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friflo/Friflo.Json.Fliox
C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub
|
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Pyrdacor/freeserf.net
Settlers 1 clone written in C#
|
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akeit0/okojo
Okojo is an experimental low allocation managed JavaScript engine for .NET
|
| Version | Downloads | Last Updated |
|---|---|---|
| 2.23.0 | 146,563 | 2026/1/23 |
| 2.22.0 | 250,438 | 2024/11/5 |
| 2.21.0 | 100,598 | 2024/4/23 |
| 2.20.0 | 53,621 | 2023/12/12 |
| 2.19.0 | 10,856 | 2023/11/14 |
| 2.18.0 | 5,059 | 2023/10/21 |
| 2.17.1 | 39,026 | 2023/4/9 |
| 2.17.0 | 18,964 | 2023/4/6 |
| 2.16.0 | 546,040 | 2022/8/2 |
| 2.15.0 | 85,811 | 2022/4/2 |
| 2.14.0 | 10,017 | 2022/3/15 |
| 2.13.0 | 10,985 | 2022/2/6 |
| 2.12.0 | 9,686 | 2022/1/7 |
| 2.11.0 | 6,969 | 2021/12/6 |
| 2.10.1 | 17,888 | 2021/11/10 |
| 2.10.0 | 3,311 | 2021/11/6 |
| 2.9.0 | 4,359 | 2021/10/5 |
| 2.8.0 | 4,338 | 2021/9/4 |
| 2.7.0 | 4,110 | 2021/8/9 |
| 2.6.0 | 5,911 | 2021/7/3 |
Silk.NET September 2021 Update
- Add TryGetExtension methods to AL & ALContext
- Add support for .NET 6 Android
- Update to Vulkan 1.2.190
- Update to OpenXR 1.0.19
- Update to latest OpenGL specifications
- Update to latest OpenCL specifications
- Fix calling CreateInput on an uninitialized IView resulting in a AccessViolationException
- Fix calling Close on an uninitialized IView resulting in an AccessViolationException
- Fix Silk.NET (and by extension SDL) taking full control of orientation on Android
- Fix DoRender being called if Window.Close was called during DoUpdate
- Fix Scalar.Abs for double values
- Fix "Pfn" function pointer structures being marshalled with the incorrect calling convention
- Fix Scalar.IsNaN and Scalar.IsInfinity returning true for non floating point types
- Fix Box2D.Center returning bogus values
- Fix incorrect documentation in Thumbstick.Direction
- Fix incorrect documentation in WindowOptions