Silk.NET.OpenGL 2.8.0

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.OpenGL --version 2.8.0
                    
NuGet\Install-Package Silk.NET.OpenGL -Version 2.8.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.OpenGL" Version="2.8.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Silk.NET.OpenGL" Version="2.8.0" />
                    
Directory.Packages.props
<PackageReference Include="Silk.NET.OpenGL" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Silk.NET.OpenGL --version 2.8.0
                    
#r "nuget: Silk.NET.OpenGL, 2.8.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Silk.NET.OpenGL@2.8.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Silk.NET.OpenGL&version=2.8.0
                    
Install as a Cake Addin
#tool nuget:?package=Silk.NET.OpenGL&version=2.8.0
                    
Install as a Cake Tool

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (75)

Showing the top 5 NuGet packages that depend on Silk.NET.OpenGL:

Package Downloads
Uno.WinUI.Runtime.Skia.Gtk

This package provides the platform support for Skia in Uno Platform projects.

Uno.UI.Runtime.Skia.Gtk

This package provides the platform support for Skia in Uno Platform projects.

Silk.NET

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Uno.WinUI.Graphics3DGL

Package Description

Ahsoka.Core.Drawing

Package Description

GitHub repositories (24)

Showing the top 20 popular GitHub repositories that depend on Silk.NET.OpenGL:

Repository Stars
unoplatform/uno
Open-source platform for building cross-platform native Mobile, Web, Desktop, and Embedded apps from a single C#/XAML codebase. Work from any IDE/CLI with Hot Reload, Visual Designer, MCPs, and Skills built for modern .NET workflows. 200M+ NuGet downloads.
tixl3d/tixl
TiXL is an open source software to create realtime motion graphics.
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
MyraUI/Myra
UI Library for MonoGame, FNA and Stride
resumex/doom-over-dns
Play Doom entirely from DNS records. (PowerShell 7+)
friflo/Friflo.Engine.ECS
High-performance C# ECS
vawser/Smithbox
Smithbox is a modding tool for Elden Ring, Armored Core VI, Sekiro, Dark Souls 3, Dark Souls 2, Dark Souls, Bloodborne and Demon's Souls.
vercidium-patreon/meshing
Greedy meshing algorithm for voxel models
soulsmods/DSMapStudio
A standalone map/level editor for Demon's Souls, Dark Souls 1/2/3, Bloodborne, Sekiro, and Elden Ring.
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
nesrak1/UABEANext
A research and modding tool for SerializedFiles and Asset Bundles
FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
HexaEngine/Hexa.NET.ImGui
A .NET wrapper for the Dear ImGui.
Kermalis/PokemonGameEngine
A C# 2D Pokémon game engine and map editor.
davidwengier/Trains.NET
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
ikpil/Box2D.NET
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
SilkCommunity/TrippyGL
A simple, lightweight yet highly versatile OpenGL graphics library
friflo/Friflo.Json.Fliox
C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub
Pyrdacor/freeserf.net
Settlers 1 clone written in C#
akeit0/okojo
Okojo is an experimental low allocation managed JavaScript engine for .NET
Version Downloads Last Updated
2.23.0 146,563 2026/1/23
2.22.0 250,438 2024/11/5
2.21.0 100,598 2024/4/23
2.20.0 53,621 2023/12/12
2.19.0 10,856 2023/11/14
2.18.0 5,059 2023/10/21
2.17.1 39,026 2023/4/9
2.17.0 18,964 2023/4/6
2.16.0 546,040 2022/8/2
2.15.0 85,811 2022/4/2
2.14.0 10,017 2022/3/15
2.13.0 10,985 2022/2/6
2.12.0 9,686 2022/1/7
2.11.0 6,969 2021/12/6
2.10.1 17,888 2021/11/10
2.10.0 3,311 2021/11/6
2.9.0 4,359 2021/10/5
2.8.0 4,338 2021/9/4
2.7.0 4,110 2021/8/9
2.6.0 5,911 2021/7/3
Loading failed

Silk.NET September 2021 Update

           - Add TryGetExtension methods to AL & ALContext
           - Add support for .NET 6 Android
           - Update to Vulkan 1.2.190
           - Update to OpenXR 1.0.19
           - Update to latest OpenGL specifications
           - Update to latest OpenCL specifications
           - Fix calling CreateInput on an uninitialized IView resulting in a AccessViolationException
           - Fix calling Close on an uninitialized IView resulting in an AccessViolationException
           - Fix Silk.NET (and by extension SDL) taking full control of orientation on Android
           - Fix DoRender being called if Window.Close was called during DoUpdate
           - Fix Scalar.Abs for double values
           - Fix "Pfn" function pointer structures being marshalled with the incorrect calling convention
           - Fix Scalar.IsNaN and Scalar.IsInfinity returning true for non floating point types
           - Fix Box2D.Center returning bogus values
           - Fix incorrect documentation in Thumbstick.Direction
           - Fix incorrect documentation in WindowOptions